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 Specific Rules DOGMA

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Admin
Admin
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PostSubject: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSat Jan 09, 2010 8:41 pm

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Clotifoth564

Clotifoth564


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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSat Jan 09, 2010 9:10 pm

An interesting read, there. So basically, balls to be placed really have the tendency to queue up, and each additional one has an even shorter timeline afterwards... long story short, we need a good tridenteer. I volunteer the name "Poseidon" to whoever the role of trident-user goes to Smile
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Okami564

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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSat Jan 09, 2010 9:10 pm

do we get a trident to practice with? ^^;
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Clotifoth564

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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSat Jan 09, 2010 9:16 pm

Okami564 wrote:
do we get a trident to practice with? ^^;

I bet we could very easily fabricate one with some PVC pipe or something if we don't have a practice one.
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Okami564

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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSat Jan 09, 2010 9:18 pm

true. and what about the rail from hint one? do we have that? if not, im sure we could replicate that too, we just need the height and width....
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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSat Jan 09, 2010 9:20 pm

sounds interesting...

I m sure we can replicate the game field... I would like to build the bump and tunnel too... that is if there is time...
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Clotifoth564

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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSat Jan 09, 2010 9:24 pm

Admin wrote:
sounds interesting...

I m sure we can replicate the game field... I would like to build the bump and tunnel too... that is if there is time...

I'd like to build that CG robot with the one limb and eyeball on a stalk Cool

But yeah, perhaps we can work on that on Monday or something like that.
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Okami564

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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSat Jan 09, 2010 9:59 pm

it would help with the design aspect of everything... even if we just cut a square in the respective heights of the bumps and tunnel i think it's be useful, just for a scalar idea of everything... to see if any designs arnt viable...
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CWeresnick564

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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSun Jan 10, 2010 11:21 am

definitally the bump need to be formulated, maybe even practicing going through the tunnel.
mhm we need a good "tridenteer" (aka Poseidon)
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Okami564

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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSun Jan 10, 2010 6:57 pm

maybe one meeting after build season we should set up a model of it and have everyonee try out a few rounds with it...
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PostSubject: Re: Specific Rules DOGMA   Specific Rules  DOGMA Icon_minitimeSun Jan 10, 2010 7:04 pm

sounds like a plan
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